I’m off for a few days of vacation next week. After I get back, I should be finally posting the 0.4.9 patch. I’ve spent a bunch of time debugging the buggy pistons, and I think I am finally satisfied with the results. Sorry for the delay, I know the patches have been a bit slow in coming.
I’m going to revisit the rotator as well for a future patch, as I am not pleased with how it was implemented in the editor. While at E3, I watched several people struggle with getting it to work. Sometimes what seems intuitive to the developer, isn’t remotely so!
Finally, I know many of you are asking about Linux support, and I do plan on supporting it. The challenge is the updater, which I just need to figure out how best to update to enable linux support. I may end up waiting till I get the game on Steam… (which I hope is soon!).