Well, the list is getting smaller, and I’ve hired some audio experts to help me with the sound effects in the game. It turns out that although I don’t consider myself someone who cares about audio, I have quite a few opinions on how it should sound!
On the surface, you would think that it wouldn’t be that hard, but when you consider that all the vehicles in Crashtastic are custom-made, it makes for some interesting issues, namely “performance”.
Thankfully the team I hired has been had lots of patience, and I feel like we are nearly there.
The music is all done now, and I have a few more levels to finish and the final ending cinematic. I’m getting closer to launching!