Hi! So, 0.4.5 is getting pretty close to being completed. I’ve finished the first round of performance improvements, and I think you will all be happy with the results. I’m tuning the game around the expectation of people using less than 70 parts. That being said, I still don’t want to restrict people from using more, I just can’t guarantee performance for larger designs.
My buddy Matt has been slaving away on the updater, and it’s looking great! I’ll try and post a screenshot soon.
I started working on a few new levels for 0.4.5, while the updater is still being finished, and I decided to implement something I’ve been wanting to do for quite some time…. Checkpoints. This will allow me to create more open levels that will require you to pass through each checkpoint and the finish line to successfully finish a given level. Here’s a quick screenshot of a simple example.
I should hopefully have 0.4.5 out in a few days!